The Quick Menu provides quick access to some of the HypeHype Editor's features.
3 Dots | Access to additional options that can be added to the sidebar if desired |
Delete Mode | Enter delete mode and delete items from your scene by tapping them |
Set Camera | Set the Game Camera to the current editor view |
Reset View | Reset the editor view to the enabled Game Camera view |
Area Pick | Drag a selection area and select all objects within it. See Selecting Multiple Objects for more info |
Snapping | Select snapping modes for objects & logic |
↷ Redo | Redo the last undone action |
↶ Undo | Undo the last action |
Thumbnail | Save the current Editor view as the Hype's thumbnail |
Add Note | Add an editor note |
View | Enable or disable what you can see in the Editor: Nodes, Notes, Custom Camera FOV, Fog |
Move/Rotate/Scale Space | Choose how transform options behave |
Free 3D / Lock XY | Limit the editor camera's movement or allow free camera movement |
Hierarchy | Access to the Hierarchy menu |
There are 4 options for snapping objects:
Free Movement | Objects can be moved freely in the world |
Snap to Edges | Objects will snap to the edges of other objects |
Snap to Grid | Objects will snap to the working plane |
Physical Collision | Objects can be moved freely but collide with other objects that have physical collision models note: this mode only works with objects that have a physical collision model |
Logic snapping can also be enabled or disabled from the Snapping Mode menu. Logic will always snap to the grid unless logic snap has been disabled.
1 - Tap and hold on any icon to enter edit mode
2 - Drag the selected icon to a different position
3 - Tap the three dots menu to view additional options and move icons in or out of that hidden menu