The Environment Controller tool is used to change Environment Settings dynamically during gameplay.
|Determines if the component is executable.
|Executes the component at the start of the Hype.
|Executes the component on every frame.
|If enabled, shows the preview in the editor.
|Environment property to change
|Sets the color or value of the selected Environment property
Here's a link to the hype that shows how to implement and use the Environment Controller node: