Creates a rotation value to use in other Nodes such as the Rotator.
The Node can be rotated allowing creators to manually set the orientation of the axis independently of the target object.
Execute - On Start |
Toggled on the Node will execute as soon as the Hype starts |
Enabled | Enable or disable the node. Disabled Nodes cannot be executed |
Global Transform | If the Axis-Length is glued to another object ignore the rotation of the parent object |
Angle | The angle of rotation relative to the orientation of the Node |
Rotation | Send the calculated rotation to other Nodes such as the Rotator |