Executes a comparison operation between two values, which triggers either the true output or the false output, based in the result.
Compare node also passes the value used to execute the node.
For example, if you use a link to set the value A and that is set to also Execute, Output If True/False will output that A value.
Execute | Executes the component. |
On Start | Executes the component at the start of the Hype. |
Enabled | Determines if the component is executable. |
Value A / B | The values that will be compared by the component. |
Operator | The comparison operation used when executed. |
Output if True / False | Outputted value based on the comparison result. |
Creating a Conditional Game End
Includes using Collision Trigger, Compare & Game End
Make Counters That Track Screen Region Taps
5:13 • Stream Segment
Includes using Button, Text, Compare, Value Inspector & Time components
Here's a link to the hype that shows how to implement and use the Compare node: