Use this node to calculate different value based on the distance or difference in angle between 2 objects in a Hype.

## ¶ Operations

### ¶ Distance Between Objects

This will calculate the distance between the two objects.

An object's position is calculated at it's center so when 2 objects are touching the operator will still produce a positive value.

### ¶ Right Distance to Object 2

The distance between Object 1 and Object 2 only calculated on the X axis.

If Object 2 is behind Object 1 on the X axis the operator will produce a negative value.

### ¶ Up Distance to Object 2

The distance between object 1 and object 2 only calculated on the Y axis.

If Object 2 is behind Object 1 on the Y axis the operator will produce a negative value.

### ¶ Front Distance to Object 2

The distance between object 1 and object 2 only calculated on the Z axis.

If Object 2 is behind Object 1 on the Z axis the operator will produce a negative value.

### ¶ Right Direction

Uses only Object 1. Outputs direction vector that points to right. Relative to object orientation.

### ¶ Up Direction

Uses only Object 1. Outputs direction vector that points to up. Relative to object orientation.

### ¶ Forward Direction

Uses only Object 1. Outputs direction vector that points to forward. Relative to object orientation.

### ¶ Angle Difference Between Objects

The difference in angle between Objects 1 & 2 in degrees (3d vector). Can be used to find the absolute rotation of an object, here's the example hype:

Helper Hype Rotation